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Coherence

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Devlog

  • v1.2 UI changes and fixes
    April 11, 2026 by vuvko
    Following playtesting by @DFuxaPlays and @TigerJ , I’ve updated the game description and made some UI changes to indicate the presence of a configuration panel and a bump attack... Continue reading
  • Version 1.1
    March 13, 2026 by vuvko
    One week of developing a complete product rarely produces anything without bugs. Even less pretty is the codebase, suffering from poor prior architectural and design choices. My submission runs withou... Continue reading
  • Post-release Postmortem
    March 09, 2026 by vuvko
    Post-deadline Ideas What Went Right Cutting scope . The initial scope included inventory management, loot mechanics, and damaged modules. After spending a lot of time debugging map generation, room pl... Continue reading
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